Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 39 days ago
6 / 4 / 15
K / D / A
61.8%
Kill participation
854.3
Damage / min
16,000g
434.2 gold / min
36
11 placed · 8 cleared
257
7 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThanatoes#kr2
Camille · Top
5 / 5 / 11
57.1% KP
31,381
19.4% share
15,501g
299 CS · 8.1/m
LFT Sheiden#PHL1
Ambessa · Jungle
11 / 8 / 7
64.3% KP
37,160
22.9% share
18,031g
268 CS · 7.3/m
Scarecrow7#na7
Syndra · Mid
6 / 6 / 6
42.9% KP
33,360
20.6% share
13,935g
282 CS · 7.7/m
Philip#tart
Cassiopeia · ADC
4 / 7 / 8
42.9% KP
40,142
24.8% share
14,937g
264 CS · 7.2/m
Isles#000
Skarner · Support
2 / 9 / 13
53.6% KP
20,037
12.4% share
10,501g
31 CS · 0.8/m
Red side
VictoryFudgecakey#5811
Jayce · Top
8 / 10 / 10
52.9% KP
40,613
24.5% share
15,770g
282 CS · 7.7/m
blaberfish2#NA1
Qiyana · Jungle
6 / 7 / 16
64.7% KP
37,945
22.9% share
18,277g
272 CS · 7.4/m
C9 Loki#kr3
Ekko · Mid
10 / 3 / 16
76.5% KP
44,288
26.7% share
19,196g
313 CS · 8.5/m
CHICKENORBUNNY#CLUCK
Swain · ADC
6 / 4 / 15
61.8% KP
31,482
19% share
16,000g
257 CS · 7/m
Breezyyy#NA1
Alistar · Support
4 / 4 / 21
73.5% KP
11,254
6.8% share
11,225g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
