Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 38 days ago
2 / 2 / 15
K / D / A
56.7%
Kill participation
674.1
Damage / min
12,801g
417.2 gold / min
19
6 placed · 8 cleared
231
7.5 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv lolAmbrosek#twtv
LeBlanc · Top
1 / 2 / 5
20% KP
15,445
14.2% share
11,214g
213 CS · 6.9/m
Grell#3010
Viego · Jungle
21 / 7 / 2
76.7% KP
39,954
36.7% share
20,575g
265 CS · 8.6/m
TGDV Corgiヅ#corgi
Anivia · Mid
6 / 0 / 9
50% KP
27,059
24.8% share
15,153g
298 CS · 9.7/m
CHICKENORBUNNY#CLUCK
Swain · ADC
2 / 2 / 15
56.7% KP
20,684
19% share
12,801g
231 CS · 7.5/m
Aliplane#F15YO
Alistar · Support
0 / 6 / 20
66.7% KP
5,831
5.4% share
8,526g
22 CS · 0.7/m
Red side
DefeatSolarbacca#EUW10
Gangplank · Top
7 / 3 / 1
47.1% KP
41,666
36% share
16,461g
279 CS · 9.1/m
holychickencows#dshao
Qiyana · Jungle
2 / 8 / 5
41.2% KP
16,474
14.2% share
11,427g
207 CS · 6.7/m
黑死牟 Kokushibo#DEMON
Nasus · Mid
2 / 3 / 2
23.5% KP
15,148
13.1% share
10,760g
244 CS · 8/m
TL Yeon#7lol
Aphelios · ADC
5 / 8 / 4
52.9% KP
28,969
25% share
14,669g
272 CS · 8.9/m
Stop It App#NA1
Karma · Support
1 / 8 / 8
52.9% KP
13,461
11.6% share
7,880g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
