Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 38 days ago
7 / 1 / 12
K / D / A
61.3%
Kill participation
857.7
Damage / min
14,101g
499.4 gold / min
9
8 placed · 1 cleared
207
7.3 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory7Wylly7#NA1
Gangplank · Top
3 / 5 / 12
48.4% KP
33,540
26.3% share
13,073g
219 CS · 7.8/m
HUNCHO HECAKING#HECA
Olaf · Jungle
11 / 3 / 6
54.8% KP
23,192
18.2% share
15,080g
250 CS · 8.9/m
Win Worlds#2000
Azir · Mid
7 / 7 / 6
41.9% KP
34,655
27.1% share
14,805g
257 CS · 9.1/m
CHICKENORBUNNY#CLUCK
Swain · ADC
7 / 1 / 12
61.3% KP
24,216
19% share
14,101g
207 CS · 7.3/m
FLY Cryogen#viet
Shen · Support
3 / 6 / 18
67.7% KP
12,151
9.5% share
9,623g
40 CS · 1.4/m
Red side
Defeat黑死牟 Kokushibo#DEMON
Nasus · Top
3 / 0 / 11
63.6% KP
18,787
20% share
10,693g
208 CS · 7.4/m
LFT Sheiden#PHL1
Jayce · Jungle
9 / 9 / 9
81.8% KP
30,211
32.2% share
14,925g
198 CS · 7/m
Icy#0169
Sylas · Mid
4 / 7 / 9
59.1% KP
19,162
20.4% share
10,360g
190 CS · 6.7/m
TL Yeon#7lol
Caitlyn · ADC
3 / 9 / 5
36.4% KP
15,013
16% share
12,509g
241 CS · 8.5/m
Saltyvl#2323
Sona · Support
3 / 6 / 16
86.4% KP
10,711
11.4% share
8,626g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
