Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 37 days ago
9 / 4 / 15
K / D / A
85.7%
Kill participation
764.9
Damage / min
16,657g
473.2 gold / min
18
7 placed · 2 cleared
270
7.7 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjuicebox#AYAYA
Aatrox · Top
10 / 6 / 10
51.3% KP
33,466
24.5% share
13,279g
220 CS · 6.2/m
Shimmer#NA1
Vi · Jungle
6 / 5 / 9
38.5% KP
23,931
17.5% share
15,588g
262 CS · 7.4/m
Twitch DoxaMid#na4
Kassadin · Mid
16 / 3 / 4
51.3% KP
43,102
31.6% share
20,179g
332 CS · 9.4/m
Aliplane#F15YO
Kai'Sa · ADC
7 / 4 / 6
33.3% KP
28,040
20.5% share
17,877g
315 CS · 8.9/m
Thrall washacked#NA1
Nautilus · Support
0 / 10 / 12
30.8% KP
8,070
5.9% share
9,489g
21 CS · 0.6/m
Red side
DefeatCozy#0122
Jayce · Top
2 / 15 / 7
32.1% KP
31,385
26% share
11,683g
241 CS · 6.8/m
ForgotToPot#NA1
Lillia · Jungle
4 / 7 / 10
50% KP
14,633
12.1% share
12,644g
230 CS · 6.5/m
Sofie#rawr
Ahri · Mid
7 / 8 / 7
50% KP
23,585
19.5% share
14,268g
272 CS · 7.7/m
CHICKENORBUNNY#CLUCK
Swain · ADC
9 / 4 / 15
85.7% KP
26,925
22.3% share
16,657g
270 CS · 7.7/m
twtv snooore#liss
Brand · Support
6 / 5 / 17
82.1% KP
24,352
20.1% share
11,424g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
