Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 37 days ago
2 / 1 / 13
K / D / A
42.9%
Kill participation
483.6
Damage / min
11,250g
431.3 gold / min
11
6 placed · 2 cleared
201
7.7 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFAT RTD PIG CHUD#OINK
Fiora · Top
12 / 7 / 5
48.6% KP
29,231
27% share
12,916g
171 CS · 6.6/m
ShadowThrash#NA1
Kha'Zix · Jungle
6 / 1 / 9
42.9% KP
23,581
21.8% share
13,264g
228 CS · 8.7/m
Thats Not Fervor#NA1
Syndra · Mid
5 / 2 / 6
31.4% KP
18,901
17.5% share
12,839g
271 CS · 10.4/m
CHICKENORBUNNY#CLUCK
Swain · ADC
2 / 1 / 13
42.9% KP
12,614
11.7% share
11,250g
201 CS · 7.7/m
captain of china#1u1u
LeBlanc · Support
10 / 0 / 9
54.3% KP
23,876
22.1% share
10,624g
32 CS · 1.2/m
Red side
DefeatDraven baka#baka
Jax · Top
0 / 11 / 3
27.3% KP
14,688
22.1% share
7,909g
169 CS · 6.5/m
tiltless#calm
Talon · Jungle
6 / 8 / 1
63.6% KP
17,435
26.3% share
11,306g
139 CS · 5.3/m
Petricite#Locke
Sylas · Mid
4 / 3 / 0
36.4% KP
14,403
21.7% share
11,670g
265 CS · 10.2/m
Doublelift#NA01
Jinx · ADC
1 / 6 / 3
36.4% KP
15,963
24.1% share
10,731g
271 CS · 10.4/m
lightrocket2#NA1
Taric · Support
0 / 7 / 5
45.5% KP
3,862
5.8% share
6,862g
63 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
