Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 37 days ago
4 / 7 / 24
K / D / A
45.9%
Kill participation
585.7
Damage / min
14,592g
346.9 gold / min
155
59 placed · 17 cleared
82
1.9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCrucile#Coach
Locke · Top
20 / 15 / 7
54% KP
43,365
21.2% share
19,231g
194 CS · 4.6/m
LFT Sheiden#PHL1
Jayce · Jungle
8 / 13 / 20
56% KP
39,587
19.4% share
20,066g
260 CS · 6.2/m
mexican dealer#gonzo
Quinn · Mid
16 / 19 / 15
62% KP
58,779
28.8% share
21,077g
270 CS · 6.4/m
Heretic#win
Corki · ADC
2 / 5 / 14
32% KP
41,221
20.2% share
20,383g
398 CS · 9.5/m
captain of china#1u1u
LeBlanc · Support
4 / 9 / 16
40% KP
21,137
10.4% share
13,688g
65 CS · 1.5/m
Red side
Victory我依然是世一上#我不骗人
Ambessa · Top
15 / 9 / 13
45.9% KP
48,551
24% share
19,834g
253 CS · 6/m
The Lion King#K405
Talon · Jungle
17 / 12 / 11
45.9% KP
47,464
23.4% share
23,027g
326 CS · 7.7/m
ISCKMYTOES#42067
Kassadin · Mid
17 / 10 / 21
62.3% KP
54,701
27% share
19,976g
230 CS · 5.5/m
Autumn3#1003
Tristana · ADC
8 / 12 / 8
26.2% KP
27,160
13.4% share
21,551g
326 CS · 7.7/m
CHICKENORBUNNY#CLUCK
Swain · Support
4 / 7 / 24
45.9% KP
24,637
12.2% share
14,592g
82 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
