Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 36 days ago
4 / 6 / 9
K / D / A
41.9%
Kill participation
501.1
Damage / min
10,111g
377.5 gold / min
17
8 placed · 2 cleared
164
6.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFlamboozle#NA1
Malphite · Top
1 / 6 / 23
61.5% KP
18,878
15.8% share
9,902g
135 CS · 5/m
Ninkey#300
Gwen · Jungle
10 / 4 / 14
61.5% KP
29,428
24.6% share
15,461g
222 CS · 8.3/m
十THANOS十#GOD
Katarina · Mid
18 / 9 / 11
74.4% KP
34,203
28.6% share
14,635g
182 CS · 6.8/m
Aliplane#F15YO
Kalista · ADC
9 / 3 / 7
41% KP
27,877
23.3% share
15,563g
258 CS · 9.6/m
MEECHOL#NA1
Poppy · Support
1 / 9 / 23
61.5% KP
9,224
7.7% share
7,807g
16 CS · 0.6/m
Red side
DefeatPirate Raptor#NA1
Viktor · Top
11 / 6 / 2
41.9% KP
34,457
30% share
13,261g
223 CS · 8.3/m
LFT Sheiden#PHL1
Ambessa · Jungle
12 / 8 / 10
71% KP
26,443
23% share
14,564g
180 CS · 6.7/m
Ragna#Hunt
Jayce · Mid
4 / 9 / 5
29% KP
28,488
24.8% share
10,237g
216 CS · 8.1/m
CHICKENORBUNNY#CLUCK
Swain · ADC
4 / 6 / 9
41.9% KP
13,421
11.7% share
10,111g
164 CS · 6.1/m
Topablo#2003
Alistar · Support
0 / 10 / 21
67.7% KP
11,959
10.4% share
7,441g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
