Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 36 days ago
1 / 5 / 2
K / D / A
20%
Kill participation
243.7
Damage / min
7,355g
303.1 gold / min
6
3 placed · 1 cleared
147
6.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySolarbacca#EUW10
Gangplank · Top
1 / 4 / 6
23.3% KP
21,954
20.1% share
11,453g
241 CS · 9.9/m
ScrubNoob#Ella
Evelynn · Jungle
12 / 2 / 4
53.3% KP
18,756
17.2% share
13,686g
199 CS · 8.2/m
Maple#Mid
Qiyana · Mid
12 / 5 / 9
70% KP
36,901
33.7% share
13,041g
191 CS · 7.9/m
Doublelift#NA01
Viktor · ADC
5 / 1 / 8
43.3% KP
25,921
23.7% share
12,855g
238 CS · 9.8/m
NiuNaii#Milk
Nautilus · Support
0 / 3 / 10
33.3% KP
5,825
5.3% share
6,724g
28 CS · 1.2/m
Red side
DefeatEcrofkwah#AIRA
Aatrox · Top
3 / 4 / 4
46.7% KP
13,277
25.9% share
7,946g
158 CS · 6.5/m
LFT Sheiden#PHL1
Lee Sin · Jungle
2 / 9 / 8
66.7% KP
7,600
14.8% share
8,479g
146 CS · 6/m
the pob#NA1
Kassadin · Mid
7 / 6 / 4
73.3% KP
20,214
39.4% share
12,089g
211 CS · 8.7/m
CHICKENORBUNNY#CLUCK
Vladimir · ADC
1 / 5 / 2
20% KP
5,914
11.5% share
7,355g
147 CS · 6.1/m
Scarecrow7#na7
Bard · Support
2 / 6 / 4
40% KP
4,269
8.3% share
6,649g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
