Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 35 days ago
15 / 6 / 20
K / D / A
66%
Kill participation
1,467.5
Damage / min
19,028g
519.2 gold / min
21
7 placed · 6 cleared
259
7.1 CS / min
Objective control
5
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEnen#NA123
Darius · Top
18 / 11 / 12
56.6% KP
43,412
24% share
17,077g
208 CS · 5.7/m
Negativity#Oahu
Kha'Zix · Jungle
10 / 7 / 15
47.2% KP
36,620
20.2% share
18,985g
295 CS · 8/m
eoka doorcamper#ari
Viktor · Mid
6 / 10 / 10
30.2% KP
36,991
20.4% share
15,104g
282 CS · 7.7/m
CHICKENORBUNNY#CLUCK
Swain · ADC
15 / 6 / 20
66% KP
53,785
29.7% share
19,028g
259 CS · 7.1/m
Remadoriso#NA1
Blitzcrank · Support
4 / 13 / 31
66% KP
10,400
5.7% share
11,789g
21 CS · 0.6/m
Red side
DefeatT0mio#NA1
Lucian · Top
12 / 16 / 11
48.9% KP
40,606
22.7% share
20,069g
292 CS · 8/m
city mouse#yum
Rengar · Jungle
7 / 5 / 10
36.2% KP
19,207
10.7% share
15,872g
268 CS · 7.3/m
Skyy#NA11
Sylas · Mid
17 / 8 / 15
68.1% KP
50,162
28% share
17,810g
261 CS · 7.1/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
10 / 11 / 17
57.4% KP
56,077
31.3% share
18,217g
259 CS · 7.1/m
JOkey#1102
Rell · Support
1 / 13 / 28
61.7% KP
13,176
7.4% share
10,832g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
