Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 34 days ago
5 / 5 / 22
K / D / A
65.9%
Kill participation
808.4
Damage / min
10,537g
438.4 gold / min
76
26 placed · 10 cleared
43
1.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhilip#tart
Jayce · Top
5 / 8 / 1
27.3% KP
22,862
26% share
13,508g
220 CS · 9.2/m
SSSHHH#SCRET
Udyr · Jungle
3 / 9 / 3
27.3% KP
12,905
14.7% share
9,953g
177 CS · 7.4/m
ankara aiden#MESSI
Syndra · Mid
6 / 8 / 3
40.9% KP
22,330
25.4% share
11,211g
184 CS · 7.7/m
Jesse Pinkman#LYON
Ezreal · ADC
4 / 8 / 3
31.8% KP
20,867
23.7% share
10,990g
197 CS · 8.2/m
Isles#000
Shen · Support
4 / 8 / 7
50% KP
9,121
10.4% share
8,466g
22 CS · 0.9/m
Red side
VictoryI am Súnlight#NA1
Garen · Top
5 / 6 / 3
19.5% KP
14,207
14.5% share
10,739g
217 CS · 9/m
Music#jgl
Ambessa · Jungle
11 / 1 / 8
46.3% KP
22,626
23.1% share
14,173g
222 CS · 9.2/m
youtube ckreborn#pris
Akali · Mid
13 / 3 / 6
46.3% KP
20,351
20.8% share
12,164g
151 CS · 6.3/m
Aliplane#F15YO
Kai'Sa · ADC
7 / 7 / 10
41.5% KP
21,202
21.7% share
13,713g
163 CS · 6.8/m
CHICKENORBUNNY#CLUCK
Swain · Support
5 / 5 / 22
65.9% KP
19,428
19.9% share
10,537g
43 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
