Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 31 days ago
9 / 4 / 14
K / D / A
56.1%
Kill participation
828.1
Damage / min
12,839g
402.7 gold / min
26
3 placed · 8 cleared
180
5.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdont complain#na2
Syndra · Top
6 / 9 / 10
51.6% KP
31,592
21.5% share
14,116g
211 CS · 6.6/m
ShadowThrash#NA1
Kha'Zix · Jungle
8 / 5 / 7
48.4% KP
27,995
19% share
14,103g
194 CS · 6.1/m
WiiWaterMelon#NA1
Vladimir · Mid
7 / 7 / 6
41.9% KP
47,448
32.2% share
13,240g
241 CS · 7.6/m
888#NA2
Katarina · ADC
6 / 10 / 10
51.6% KP
25,984
17.7% share
15,360g
210 CS · 6.6/m
Werry#NA1
Pyke · Support
4 / 10 / 11
48.4% KP
14,119
9.6% share
10,173g
27 CS · 0.8/m
Red side
VictoryCHICKENORBUNNY#CLUCK
Swain · Top
9 / 4 / 14
56.1% KP
26,404
18.8% share
12,839g
180 CS · 5.6/m
TTV lilredlol1#anna
Hecarim · Jungle
9 / 5 / 12
51.2% KP
30,253
21.5% share
18,781g
336 CS · 10.5/m
Petricite#Sylas
Sylas · Mid
6 / 7 / 8
34.1% KP
23,029
16.4% share
12,009g
190 CS · 6/m
TheSlamboy#GOAT
Yunara · ADC
13 / 9 / 10
56.1% KP
42,988
30.5% share
20,202g
263 CS · 8.2/m
Dad Wonder#NA2
Maokai · Support
4 / 6 / 25
70.7% KP
18,085
12.8% share
11,387g
50 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
