Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 29 days ago
12 / 4 / 22
K / D / A
79.1%
Kill participation
1,326.9
Damage / min
17,239g
590.4 gold / min
18
8 placed · 5 cleared
243
8.3 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBarry#GAP
Sett · Top
6 / 8 / 8
41.2% KP
28,780
21.3% share
13,266g
227 CS · 7.8/m
ttv Reportyi1#luna
Master Yi · Jungle
12 / 6 / 7
55.9% KP
31,467
23.2% share
14,459g
233 CS · 8/m
Quantum#uwu
Twisted Fate · Mid
5 / 8 / 8
38.2% KP
27,401
20.2% share
11,907g
208 CS · 7.1/m
Heretic#win
Jinx · ADC
7 / 8 / 15
64.7% KP
35,500
26.2% share
14,225g
212 CS · 7.3/m
Rapo#3205
Maokai · Support
4 / 13 / 19
67.6% KP
12,255
9.1% share
9,040g
19 CS · 0.7/m
Red side
VictoryCANECANECANECANE#NA1
Zaahen · Top
6 / 5 / 8
32.6% KP
17,247
13.3% share
11,180g
178 CS · 6.1/m
colton#2006
Lee Sin · Jungle
14 / 7 / 18
74.4% KP
34,179
26.4% share
15,390g
213 CS · 7.3/m
Ørca#Whale
Taliyah · Mid
6 / 6 / 19
58.1% KP
23,678
18.3% share
12,844g
239 CS · 8.2/m
CHICKENORBUNNY#CLUCK
Swain · ADC
12 / 4 / 22
79.1% KP
38,746
30% share
17,239g
243 CS · 8.3/m
amira#NA0
Amumu · Support
5 / 12 / 19
55.8% KP
15,376
11.9% share
9,695g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
