Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 27 days ago
12 / 6 / 14
K / D / A
53.1%
Kill participation
806.8
Damage / min
23,110g
486.4 gold / min
30
13 placed · 5 cleared
376
7.9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
5
Dragons
3
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCozy#0122
Kennen · Top
11 / 13 / 11
44.9% KP
45,979
21.2% share
21,961g
379 CS · 8/m
twtv kaidojungle#IWNL
Talon · Jungle
11 / 6 / 15
53.1% KP
51,855
23.9% share
21,364g
380 CS · 8/m
CRY NOW#NA1
Zed · Mid
11 / 13 / 2
26.5% KP
63,744
29.3% share
20,649g
331 CS · 7/m
CHICKENORBUNNY#CLUCK
Swain · ADC
12 / 6 / 14
53.1% KP
38,335
17.6% share
23,110g
376 CS · 7.9/m
zscore#2200
Nautilus · Support
4 / 9 / 23
55.1% KP
17,352
8% share
13,567g
45 CS · 0.9/m
Red side
VictoryThanatoes#kr2
Yorick · Top
10 / 11 / 11
44.7% KP
70,648
27% share
23,329g
401 CS · 8.4/m
LFT Sheiden#PHL1
Qiyana · Jungle
16 / 3 / 16
68.1% KP
50,894
19.4% share
27,769g
367 CS · 7.7/m
quante#1997
Singed · Mid
1 / 8 / 21
46.8% KP
43,516
16.6% share
16,795g
318 CS · 6.7/m
Aitsuki Nakuru#藍月なくる
Hwei · ADC
13 / 9 / 14
57.4% KP
61,781
23.6% share
22,976g
326 CS · 6.9/m
哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈#ap0
Quinn · Support
7 / 18 / 16
48.9% KP
35,013
13.4% share
15,951g
57 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
