Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 27 days ago
5 / 4 / 18
K / D / A
65.7%
Kill participation
642.6
Damage / min
9,887g
352.7 gold / min
77
25 placed · 8 cleared
34
1.2 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWill#NA12
Ambessa · Top
7 / 7 / 10
48.6% KP
21,560
20.9% share
13,404g
222 CS · 7.9/m
Nikkone#NA1
Fiddlesticks · Jungle
5 / 5 / 7
34.3% KP
14,231
13.8% share
11,210g
173 CS · 6.2/m
HahBuhDuh#YEP
Lissandra · Mid
6 / 8 / 8
40% KP
19,042
18.5% share
11,951g
220 CS · 7.8/m
ScaryJerry#6969
Jhin · ADC
12 / 8 / 10
62.9% KP
30,155
29.3% share
17,505g
248 CS · 8.8/m
CHICKENORBUNNY#CLUCK
Swain · Support
5 / 4 / 18
65.7% KP
18,015
17.5% share
9,887g
34 CS · 1.2/m
Red side
Defeat十THANOS十#GOD
Yasuo · Top
2 / 8 / 6
25% KP
19,850
16.5% share
12,275g
262 CS · 9.3/m
kituruken#1717
Jayce · Jungle
7 / 7 / 9
50% KP
24,890
20.7% share
14,296g
202 CS · 7.2/m
Moss#LikeA
Cho'Gath · Mid
7 / 8 / 4
34.4% KP
24,253
20.2% share
12,089g
220 CS · 7.8/m
FEED SPLIT THROW#NA1
Brand · ADC
15 / 3 / 3
56.3% KP
46,135
38.3% share
15,784g
239 CS · 8.5/m
1293293492834981#19197
Milio · Support
1 / 9 / 14
46.9% KP
5,232
4.3% share
8,407g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
