Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 27 days ago
0 / 6 / 10
K / D / A
31.3%
Kill participation
214.1
Damage / min
12,183g
287.3 gold / min
37
4 placed · 9 cleared
240
5.7 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
5
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPhilip#tart
Jayce · Top
2 / 6 / 5
21.9% KP
29,266
16% share
17,150g
367 CS · 8.7/m
ttv Reportyi1#luna
Master Yi · Jungle
10 / 3 / 6
50% KP
30,419
16.7% share
18,938g
340 CS · 8/m
CHICKENORBUNNY#CLUCK
Swain · Mid
0 / 6 / 10
31.3% KP
9,079
5% share
12,183g
240 CS · 5.7/m
SageWabe#Sage
Ezreal · ADC
16 / 4 / 6
68.8% KP
65,985
36.2% share
26,281g
461 CS · 10.9/m
AllPro#Senna
Senna · Support
4 / 7 / 21
78.1% KP
47,703
26.1% share
16,517g
83 CS · 2/m
Red side
DefeatR3DSnow#NA1
Olaf · Top
1 / 7 / 5
23.1% KP
9,835
6.6% share
12,344g
241 CS · 5.7/m
Will#NA12
Graves · Jungle
10 / 4 / 8
69.2% KP
32,030
21.4% share
23,150g
350 CS · 8.3/m
Zven#S16XD
Hwei · Mid
11 / 4 / 7
69.2% KP
62,564
41.8% share
20,910g
419 CS · 9.9/m
cheeselordman#chu
Caitlyn · ADC
3 / 8 / 9
46.2% KP
29,875
20% share
18,429g
367 CS · 8.7/m
Pingky#NA1
Anivia · Support
1 / 9 / 12
50% KP
15,254
10.2% share
11,137g
59 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
