Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 26 days ago
1 / 3 / 2
K / D / A
21.4%
Kill participation
597.9
Damage / min
6,292g
306.7 gold / min
11
6 placed · 0 cleared
125
6.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMunchy Punchy#YAYYY
Master Yi · Top
7 / 3 / 5
46.2% KP
18,916
26.7% share
9,905g
149 CS · 7.3/m
Scanning#kai
Graves · Jungle
6 / 2 / 7
50% KP
11,607
16.4% share
10,725g
192 CS · 9.4/m
Moss#LikeA
Locke · Mid
11 / 5 / 5
61.5% KP
17,897
25.3% share
10,576g
146 CS · 7.1/m
duoking1#2r1s7
Zyra · ADC
1 / 2 / 16
65.4% KP
16,298
23% share
8,684g
152 CS · 7.4/m
Axe#9700
Rell · Support
1 / 2 / 18
73.1% KP
6,030
8.5% share
6,632g
24 CS · 1.2/m
Red side
DefeatCHICKENORBUNNY#CLUCK
Swain · Top
1 / 3 / 2
21.4% KP
12,267
23.3% share
6,292g
125 CS · 6.1/m
Shimmer#NA1
Lee Sin · Jungle
4 / 6 / 2
42.9% KP
9,521
18.1% share
8,065g
112 CS · 5.5/m
Davemon#NA1
Ekko · Mid
8 / 6 / 1
64.3% KP
18,470
35% share
10,995g
174 CS · 8.5/m
ScaryJerry#6969
Caitlyn · ADC
1 / 5 / 1
14.3% KP
8,150
15.5% share
7,647g
181 CS · 8.8/m
Topablo#2003
Karma · Support
0 / 6 / 6
42.9% KP
4,318
8.2% share
5,379g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
