Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 25 days ago
10 / 5 / 9
K / D / A
65.5%
Kill participation
1,177.6
Damage / min
13,589g
458.1 gold / min
13
1 placed · 3 cleared
179
6 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjungle magnet#NA2
Aatrox · Top
4 / 6 / 4
27.6% KP
34,954
24.8% share
11,988g
204 CS · 6.9/m
Haru De Wanai#NA1
Qiyana · Jungle
13 / 6 / 7
69% KP
42,182
30% share
16,667g
237 CS · 8/m
CHICKENORBUNNY#CLUCK
Swain · Mid
10 / 5 / 9
65.5% KP
34,934
24.8% share
13,589g
179 CS · 6/m
Saeriel#Ender
Nilah · ADC
2 / 9 / 8
34.5% KP
20,151
14.3% share
12,350g
219 CS · 7.4/m
JOkey#1102
Braum · Support
0 / 11 / 12
41.4% KP
8,493
6% share
7,337g
24 CS · 0.8/m
Red side
VictoryAddictedToBacon#TTV
Cho'Gath · Top
10 / 5 / 9
51.4% KP
30,363
21.8% share
11,483g
176 CS · 5.9/m
colton#2006
Vi · Jungle
2 / 6 / 17
51.4% KP
17,327
12.4% share
12,313g
223 CS · 7.5/m
Solarbacca#EUW10
Gangplank · Mid
6 / 4 / 16
59.5% KP
35,248
25.3% share
15,149g
235 CS · 7.9/m
Kento Nanami#Iocke
Yone · ADC
19 / 7 / 6
67.6% KP
45,081
32.3% share
17,177g
249 CS · 8.4/m
Alehan#RPI
Alistar · Support
0 / 7 / 24
64.9% KP
11,424
8.2% share
8,675g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
