Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 25 days ago
2 / 8 / 26
K / D / A
63.6%
Kill participation
913.3
Damage / min
13,976g
356.4 gold / min
35
4 placed · 8 cleared
243
6.2 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory킹 콩#NA 1
Camille · Top
9 / 12 / 20
61.7% KP
31,443
17.4% share
16,223g
224 CS · 5.7/m
Munchy Punchy#YAYYY
Rengar · Jungle
18 / 7 / 14
68.1% KP
47,191
26.1% share
22,803g
337 CS · 8.6/m
Zawale#nice
Hwei · Mid
2 / 10 / 24
55.3% KP
35,746
19.8% share
14,591g
280 CS · 7.1/m
Gnome#Pulb
Syndra · ADC
16 / 5 / 14
63.8% KP
59,000
32.6% share
26,368g
323 CS · 8.2/m
REDEMPTION#lmao
Alistar · Support
2 / 10 / 30
68.1% KP
7,603
4.2% share
12,100g
26 CS · 0.7/m
Red side
DefeatCHICKENORBUNNY#CLUCK
Swain · Top
2 / 8 / 26
63.6% KP
35,816
20% share
13,976g
243 CS · 6.2/m
Will#NA12
Jayce · Jungle
25 / 9 / 13
86.4% KP
64,639
36.1% share
24,963g
254 CS · 6.5/m
snow penguin#NA9
Malzahar · Mid
5 / 9 / 19
54.5% KP
33,523
18.7% share
15,193g
315 CS · 8/m
previous#9 9 9
Twitch · ADC
10 / 12 / 12
50% KP
30,450
17% share
17,463g
254 CS · 6.5/m
Isles#000
Nautilus · Support
2 / 9 / 29
70.5% KP
14,468
8.1% share
12,109g
37 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
