Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 25 days ago
11 / 1 / 12
K / D / A
71.9%
Kill participation
931.2
Damage / min
9,078g
433.3 gold / min
55
22 placed · 6 cleared
27
1.3 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsourpatchkid#FaZe
Yone · Top
2 / 6 / 3
35.7% KP
11,510
15.9% share
7,959g
156 CS · 7.4/m
patience#Nice
Kindred · Jungle
2 / 7 / 8
71.4% KP
15,337
21.2% share
8,459g
135 CS · 6.4/m
Snowball#larp
Nunu & Willump · Mid
6 / 7 / 2
57.1% KP
22,835
31.6% share
8,728g
132 CS · 6.3/m
Samuel Broadley#Gday
Lucian · ADC
3 / 4 / 4
50% KP
15,869
22% share
11,259g
197 CS · 9.4/m
Kuraokami#HYZO
Janna · Support
1 / 8 / 5
42.9% KP
6,656
9.2% share
5,786g
25 CS · 1.2/m
Red side
Victory7Wylly7#NA1
Gangplank · Top
6 / 3 / 10
50% KP
21,051
26% share
10,567g
166 CS · 7.9/m
LFT Sheiden#PHL1
Rengar · Jungle
2 / 4 / 11
40.6% KP
9,902
12.2% share
8,833g
163 CS · 7.8/m
vinland#zed
Zed · Mid
7 / 4 / 7
43.8% KP
16,026
19.8% share
10,013g
168 CS · 8/m
teanivia#PCS
Hwei · ADC
6 / 2 / 10
50% KP
14,575
18% share
10,677g
157 CS · 7.5/m
CHICKENORBUNNY#CLUCK
Swain · Support
11 / 1 / 12
71.9% KP
19,509
24.1% share
9,078g
27 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
