Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 24 days ago
5 / 8 / 17
K / D / A
46.8%
Kill participation
847.1
Damage / min
15,388g
415.1 gold / min
23
11 placed · 3 cleared
231
6.2 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAugust Alsina#NA2
K'Sante · Top
12 / 7 / 15
50.9% KP
28,214
16.6% share
15,765g
238 CS · 6.4/m
Pookia#NA1
Fiddlesticks · Jungle
12 / 12 / 17
54.7% KP
36,656
21.6% share
15,605g
198 CS · 5.3/m
never type#1998
Camille · Mid
10 / 9 / 16
49.1% KP
42,051
24.8% share
16,007g
260 CS · 7/m
always#91225
Zeri · ADC
17 / 7 / 11
52.8% KP
52,434
30.9% share
22,720g
310 CS · 8.4/m
ISALoL#KARTH
Alistar · Support
2 / 12 / 22
45.3% KP
10,403
6.1% share
10,873g
27 CS · 0.7/m
Red side
VictoryPhilip#tart
Jayce · Top
4 / 13 / 11
31.9% KP
33,556
16.2% share
16,022g
289 CS · 7.8/m
JUGKING#컴플레인
Olaf · Jungle
13 / 6 / 12
53.2% KP
30,681
14.8% share
18,886g
306 CS · 8.3/m
十THANOS十#GOD
Karthus · Mid
16 / 15 / 15
66% KP
92,856
44.7% share
18,852g
238 CS · 6.4/m
CHICKENORBUNNY#CLUCK
Swain · ADC
5 / 8 / 17
46.8% KP
31,400
15.1% share
15,388g
231 CS · 6.2/m
Jesse Pinkman#LYON
Pyke · Support
9 / 12 / 17
55.3% KP
19,275
9.3% share
15,004g
20 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
