Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 24 days ago
7 / 1 / 20
K / D / A
73%
Kill participation
787.4
Damage / min
12,431g
517.2 gold / min
9
6 placed · 2 cleared
173
7.2 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZhang Ruochen#Wuji
Ambessa · Top
4 / 4 / 5
24.3% KP
13,907
14.9% share
8,975g
171 CS · 7.1/m
T0mio#NA1
Naafiri · Jungle
11 / 1 / 10
56.8% KP
22,755
24.4% share
13,253g
240 CS · 10/m
muji#milk
Ahri · Mid
14 / 4 / 11
67.6% KP
29,982
32.2% share
12,954g
158 CS · 6.6/m
CHICKENORBUNNY#CLUCK
Swain · ADC
7 / 1 / 20
73% KP
18,925
20.3% share
12,431g
173 CS · 7.2/m
Zven#S16XD
Nautilus · Support
1 / 4 / 20
56.8% KP
7,576
8.1% share
6,921g
27 CS · 1.1/m
Red side
Defeatquante#1997
Urgot · Top
4 / 5 / 3
50% KP
18,019
26.1% share
10,297g
209 CS · 8.7/m
LFT Sheiden#PHL1
Talon · Jungle
4 / 5 / 5
64.3% KP
13,078
18.9% share
11,395g
171 CS · 7.1/m
Moss#LikeA
Locke · Mid
6 / 8 / 1
50% KP
22,108
32% share
10,363g
180 CS · 7.5/m
Autumn3#1003
Aphelios · ADC
0 / 10 / 2
14.3% KP
11,939
17.3% share
8,162g
177 CS · 7.4/m
korean dog#NA1
Rakan · Support
0 / 9 / 5
35.7% KP
4,015
5.8% share
6,165g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
