Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 24 days ago
7 / 7 / 10
K / D / A
70.8%
Kill participation
835.1
Damage / min
10,172g
414.1 gold / min
6
5 placed · 1 cleared
178
7.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfalling#ash
Shen · Top
1 / 5 / 5
25% KP
7,718
10.6% share
8,034g
168 CS · 6.8/m
HUNCHO HECAKING#HECA
Hecarim · Jungle
2 / 10 / 5
29.2% KP
11,387
15.6% share
9,548g
206 CS · 8.4/m
takumi#keanu
LeBlanc · Mid
9 / 4 / 1
41.7% KP
18,219
25% share
12,726g
186 CS · 7.6/m
CHICKENORBUNNY#CLUCK
Swain · ADC
7 / 7 / 10
70.8% KP
20,516
28.2% share
10,172g
178 CS · 7.2/m
KDKD#9999
Senna · Support
5 / 7 / 8
54.2% KP
15,028
20.6% share
8,222g
31 CS · 1.3/m
Red side
Victorytortwig#NA1
Gragas · Top
9 / 1 / 12
63.6% KP
25,879
26.3% share
11,850g
202 CS · 8.2/m
T0mio#NA1
Aatrox · Jungle
10 / 4 / 11
63.6% KP
24,064
24.5% share
13,074g
176 CS · 7.2/m
Werry#NA1
Ahri · Mid
7 / 6 / 7
42.4% KP
16,474
16.7% share
9,112g
142 CS · 5.8/m
Autumn3#1003
Zeri · ADC
6 / 10 / 11
51.5% KP
22,507
22.9% share
11,779g
211 CS · 8.6/m
REDEMPTION#lmao
Yuumi · Support
1 / 3 / 27
84.8% KP
9,458
9.6% share
7,624g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
