Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 23 days ago
0 / 2 / 13
K / D / A
65%
Kill participation
569.6
Damage / min
12,634g
410.6 gold / min
31
9 placed · 5 cleared
254
8.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatValhalla#STC
Camille · Top
6 / 7 / 7
76.5% KP
31,706
31.3% share
14,086g
245 CS · 8/m
Josedeodo#NA12
Qiyana · Jungle
7 / 4 / 4
64.7% KP
18,764
18.5% share
15,083g
234 CS · 7.6/m
Damonte#REAL
Ekko · Mid
3 / 4 / 4
41.2% KP
24,766
24.4% share
14,396g
311 CS · 10.1/m
Zwag#Faker
Xerath · ADC
1 / 3 / 6
41.2% KP
19,573
19.3% share
11,547g
256 CS · 8.3/m
Agent Copter#NA123
Leona · Support
0 / 2 / 3
17.6% KP
6,527
6.4% share
7,372g
28 CS · 0.9/m
Red side
VictoryFudgecakey#5811
Tryndamere · Top
2 / 7 / 7
45% KP
22,593
24% share
13,150g
292 CS · 9.5/m
Bad Apple#2nd
Bel'Veth · Jungle
11 / 6 / 4
75% KP
21,937
23.3% share
17,054g
235 CS · 7.6/m
young#0000
Aurora · Mid
7 / 2 / 5
60% KP
25,637
27.2% share
13,445g
242 CS · 7.9/m
CHICKENORBUNNY#CLUCK
Swain · ADC
0 / 2 / 13
65% KP
17,525
18.6% share
12,634g
254 CS · 8.3/m
Isles#000
Alistar · Support
0 / 0 / 16
80% KP
6,400
6.8% share
8,201g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
