Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 22 days ago
5 / 2 / 16
K / D / A
51.2%
Kill participation
496.5
Damage / min
15,765g
407.2 gold / min
14
10 placed · 2 cleared
246
6.4 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
5
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIsland Gasface#NA1
Lux · Top
7 / 2 / 15
53.7% KP
34,752
21.9% share
17,601g
331 CS · 8.5/m
mohawk#NA1
Teemo · Jungle
10 / 5 / 9
46.3% KP
33,571
21.1% share
18,404g
300 CS · 7.7/m
holychickencows#dshao
Zed · Mid
15 / 5 / 15
73.2% KP
56,241
35.4% share
19,658g
246 CS · 6.4/m
CHICKENORBUNNY#CLUCK
Swain · ADC
5 / 2 / 16
51.2% KP
19,224
12.1% share
15,765g
246 CS · 6.4/m
MEECHOL#NA1
Bard · Support
4 / 2 / 24
68.3% KP
15,160
9.5% share
12,540g
25 CS · 0.6/m
Red side
DefeatCody Sun#Ora
Heimerdinger · Top
2 / 8 / 2
25% KP
38,517
28.1% share
13,954g
294 CS · 7.6/m
patience#Nice
Kindred · Jungle
3 / 10 / 3
37.5% KP
27,666
20.2% share
13,654g
255 CS · 6.6/m
Hiccup1357#duck
Karma · Mid
2 / 9 / 6
50% KP
30,765
22.4% share
11,835g
218 CS · 5.6/m
always#91225
Zeri · ADC
7 / 7 / 4
68.8% KP
31,231
22.8% share
21,749g
429 CS · 11.1/m
Edmond Dantès#JeanF
Alistar · Support
2 / 7 / 8
62.5% KP
8,969
6.5% share
9,415g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
