Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 18 days ago
3 / 5 / 7
K / D / A
43.5%
Kill participation
558.5
Damage / min
9,644g
362.1 gold / min
12
3 placed · 2 cleared
196
7.4 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryConvere#KR 1
Camille · Top
9 / 3 / 6
65.2% KP
21,381
26.4% share
12,696g
178 CS · 6.7/m
NAgurin#EU1
Elise · Jungle
8 / 1 / 9
73.9% KP
26,648
32.9% share
14,356g
269 CS · 10.1/m
CHICKENORBUNNY#CLUCK
Swain · Mid
3 / 5 / 7
43.5% KP
14,876
18.4% share
9,644g
196 CS · 7.4/m
repeat it all#again
Yone · ADC
3 / 3 / 3
26.1% KP
14,473
17.9% share
12,963g
275 CS · 10.3/m
kurfyou#NA2
Taric · Support
0 / 2 / 15
65.2% KP
3,527
4.4% share
7,560g
25 CS · 0.9/m
Red side
Defeatpennie#fat
Gwen · Top
1 / 6 / 4
35.7% KP
21,154
25% share
9,424g
212 CS · 8/m
LFT Sheiden#PHL1
Graves · Jungle
10 / 3 / 2
85.7% KP
25,068
29.6% share
15,063g
204 CS · 7.7/m
Doublelift#NA01
Tristana · Mid
1 / 4 / 7
57.1% KP
17,859
21.1% share
11,226g
269 CS · 10.1/m
takumi#keanu
Mel · ADC
2 / 4 / 4
42.9% KP
13,139
15.5% share
10,183g
225 CS · 8.4/m
Wx L9 ELOMUNCHER#NA1
Blitzcrank · Support
0 / 6 / 13
92.9% KP
7,488
8.8% share
7,404g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
