Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 17 days ago
3 / 5 / 1
K / D / A
33.3%
Kill participation
448.7
Damage / min
9,607g
385.1 gold / min
12
5 placed · 1 cleared
166
6.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKenvi#000
Gnar · Top
1 / 6 / 6
58.3% KP
13,462
21.7% share
9,653g
183 CS · 7.3/m
wonderful#sayso
Shaco · Jungle
4 / 2 / 4
66.7% KP
13,540
21.9% share
10,209g
210 CS · 8.4/m
young#0000
Irelia · Mid
3 / 6 / 0
25% KP
14,264
23% share
9,906g
253 CS · 10.1/m
CHICKENORBUNNY#CLUCK
Swain · ADC
3 / 5 / 1
33.3% KP
11,196
18.1% share
9,607g
166 CS · 6.7/m
Detention#DDR
Senna · Support
1 / 8 / 2
25% KP
9,454
15.3% share
5,949g
17 CS · 0.7/m
Red side
VictoryMIDKING#KKKKK
Jayce · Top
9 / 5 / 5
51.9% KP
30,344
33.1% share
13,635g
226 CS · 9.1/m
123212321#12321
Sylas · Jungle
5 / 2 / 8
48.1% KP
17,749
19.3% share
12,135g
191 CS · 7.7/m
REDGOD#6767
Corki · Mid
1 / 2 / 2
11.1% KP
9,183
10% share
11,143g
260 CS · 10.4/m
Infernodan#Dan
Yunara · ADC
7 / 2 / 5
44.4% KP
22,488
24.5% share
13,451g
246 CS · 9.9/m
TymMio#DaHoe
Seraphine · Support
5 / 1 / 11
59.3% KP
11,987
13.1% share
8,253g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
