Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 17 days ago
8 / 3 / 19
K / D / A
69.2%
Kill participation
1,258.6
Damage / min
15,810g
470.8 gold / min
14
6 placed · 5 cleared
232
6.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory樱吹雪#bloom
Garen · Top
12 / 6 / 2
35.9% KP
22,409
17.6% share
16,446g
276 CS · 8.2/m
Huang Yue#clang
Ambessa · Jungle
4 / 5 / 15
48.7% KP
17,391
13.7% share
15,556g
249 CS · 7.4/m
Davemon#NA1
Kassadin · Mid
14 / 6 / 4
46.2% KP
34,323
27% share
16,232g
268 CS · 8/m
CHICKENORBUNNY#CLUCK
Swain · ADC
8 / 3 / 19
69.2% KP
42,269
33.2% share
15,810g
232 CS · 6.9/m
MLV Mèo Béo Phì#MLV
Bard · Support
1 / 7 / 20
53.8% KP
10,735
8.4% share
9,587g
25 CS · 0.7/m
Red side
DefeatBunu#ad4a
Riven · Top
6 / 7 / 5
40.7% KP
36,469
25.9% share
14,685g
265 CS · 7.9/m
Yuuji#247
Locke · Jungle
9 / 7 / 6
55.6% KP
23,990
17% share
15,045g
227 CS · 6.8/m
JsMethod#NA1
Syndra · Mid
2 / 11 / 7
33.3% KP
27,354
19.4% share
10,224g
199 CS · 5.9/m
ScaryJerry#6969
Kai'Sa · ADC
7 / 3 / 10
63% KP
41,646
29.6% share
17,430g
296 CS · 8.8/m
isamuel#0328
Nautilus · Support
3 / 11 / 14
63% KP
11,414
8.1% share
9,567g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
