Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 16 days ago
4 / 7 / 13
K / D / A
51.5%
Kill participation
907
Damage / min
15,005g
417 gold / min
28
8 placed · 7 cleared
278
7.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDragoon#NA1
Ambessa · Top
3 / 9 / 11
38.9% KP
27,255
15.3% share
12,006g
204 CS · 5.7/m
blaberfish2#NA1
Sylas · Jungle
6 / 6 / 20
72.2% KP
40,191
22.6% share
16,586g
270 CS · 7.5/m
Rebopah#99999
Yasuo · Mid
13 / 5 / 10
63.9% KP
43,403
24.4% share
18,577g
300 CS · 8.3/m
Hiromiaya#Pratt
Kai'Sa · ADC
11 / 7 / 10
58.3% KP
51,315
28.9% share
20,551g
295 CS · 8.2/m
kurfyou#NA2
Zilean · Support
3 / 6 / 24
75% KP
15,532
8.7% share
10,831g
31 CS · 0.9/m
Red side
DefeatThanatoes#kr2
K'Sante · Top
7 / 4 / 6
39.4% KP
36,476
25.9% share
15,742g
305 CS · 8.5/m
TTV 2Alol#AAH
Kindred · Jungle
14 / 8 / 5
57.6% KP
40,602
28.9% share
19,076g
268 CS · 7.4/m
ChawhatDarkMoon#Moon
Ahri · Mid
7 / 9 / 6
39.4% KP
22,660
16.1% share
14,057g
260 CS · 7.2/m
CHICKENORBUNNY#CLUCK
Swain · ADC
4 / 7 / 13
51.5% KP
32,637
23.2% share
15,005g
278 CS · 7.7/m
LYON Berserker#ddd
Alistar · Support
1 / 8 / 11
36.4% KP
8,201
5.8% share
9,113g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
