Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 16 days ago
0 / 9 / 4
K / D / A
21.1%
Kill participation
456.7
Damage / min
8,098g
286.8 gold / min
11
5 placed · 2 cleared
162
5.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFiji#Zone
Sion · Top
3 / 3 / 18
56.8% KP
27,891
22.3% share
11,063g
177 CS · 6.3/m
LFT Sheiden#PHL1
Graves · Jungle
21 / 3 / 3
64.9% KP
29,236
23.4% share
19,218g
253 CS · 9/m
young#0000
Sylas · Mid
4 / 4 / 18
59.5% KP
26,537
21.2% share
11,071g
177 CS · 6.3/m
TL Yeon#7lol
Zeri · ADC
6 / 6 / 10
43.2% KP
32,621
26.1% share
14,644g
266 CS · 9.4/m
Breezyyy#NA1
Lulu · Support
3 / 3 / 24
73% KP
8,673
6.9% share
9,403g
34 CS · 1.2/m
Red side
DefeatSolarbacca#EUW10
Gangplank · Top
1 / 6 / 5
31.6% KP
29,424
27.7% share
11,891g
228 CS · 8.1/m
Josedeodo#NA12
Wukong · Jungle
9 / 6 / 5
73.7% KP
17,459
16.4% share
13,012g
176 CS · 6.2/m
Samuel Broadley#Gday
Ryze · Mid
8 / 8 / 5
68.4% KP
34,844
32.7% share
13,060g
249 CS · 8.8/m
CHICKENORBUNNY#CLUCK
Swain · ADC
0 / 9 / 4
21.1% KP
12,893
12.1% share
8,098g
162 CS · 5.7/m
TymMio#DaHoe
Senna · Support
1 / 9 / 8
47.4% KP
11,793
11.1% share
8,228g
44 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
