Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 16 days ago
9 / 2 / 15
K / D / A
68.6%
Kill participation
1,024.5
Damage / min
13,326g
518.9 gold / min
13
7 placed · 3 cleared
186
7.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJUGKING1#focus
Ambessa · Top
7 / 7 / 6
37.1% KP
22,194
23.6% share
10,681g
178 CS · 6.9/m
Aeon#NA3
Cho'Gath · Jungle
5 / 2 / 14
54.3% KP
17,214
18.3% share
12,125g
223 CS · 8.7/m
repeat it all#again
Yasuo · Mid
12 / 3 / 6
51.4% KP
19,680
20.9% share
13,171g
212 CS · 8.3/m
CHICKENORBUNNY#CLUCK
Swain · ADC
9 / 2 / 15
68.6% KP
26,312
27.9% share
13,326g
186 CS · 7.2/m
OBSTINATUS#222
Leona · Support
2 / 3 / 25
77.1% KP
8,779
9.3% share
8,395g
15 CS · 0.6/m
Red side
DefeatDefiant#3543
Renekton · Top
4 / 4 / 10
82.4% KP
31,526
34.9% share
12,200g
227 CS · 8.8/m
LFT Sheiden#PHL1
Qiyana · Jungle
6 / 7 / 5
64.7% KP
15,717
17.4% share
11,314g
161 CS · 6.3/m
4EVR#001
Zed · Mid
2 / 8 / 2
23.5% KP
13,759
15.2% share
7,994g
165 CS · 6.4/m
Toothbooth#NA1
Taliyah · ADC
4 / 7 / 7
64.7% KP
19,128
21.2% share
9,965g
147 CS · 5.7/m
Virtuosa#arkni
Senna · Support
1 / 9 / 6
41.2% KP
10,138
11.2% share
7,417g
58 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
