Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 15 days ago
2 / 12 / 22
K / D / A
58.5%
Kill participation
488.4
Damage / min
12,969g
302.3 gold / min
158
64 placed · 21 cleared
50
1.2 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryconcept of x#NA1
Olaf · Top
6 / 5 / 4
24.4% KP
29,700
18.5% share
19,373g
391 CS · 9.1/m
Munchy Punchy#YAYYY
Graves · Jungle
10 / 7 / 13
56.1% KP
36,053
22.5% share
20,196g
318 CS · 7.4/m
Maple#Mid
Qiyana · Mid
15 / 8 / 12
65.9% KP
46,642
29.1% share
18,471g
229 CS · 5.3/m
皮卡丘#GOD
Miss Fortune · ADC
8 / 11 / 7
36.6% KP
27,209
16.9% share
20,230g
333 CS · 7.8/m
CHICKENORBUNNY#CLUCK
Swain · Support
2 / 12 / 22
58.5% KP
20,953
13.1% share
12,969g
50 CS · 1.2/m
Red side
DefeatEcrofkwah#AIRA
Jax · Top
8 / 6 / 8
37.2% KP
25,583
16.4% share
16,856g
253 CS · 5.9/m
LFT Sheiden#PHL1
Lee Sin · Jungle
6 / 10 / 18
55.8% KP
27,903
17.9% share
17,815g
287 CS · 6.7/m
scuttlecrab3#NA3
Ryze · Mid
12 / 6 / 14
60.5% KP
47,487
30.4% share
21,204g
352 CS · 8.2/m
Exuan#xyi
Brand · ADC
11 / 8 / 16
62.8% KP
38,690
24.8% share
20,070g
293 CS · 6.8/m
Werry#NA1
Pyke · Support
6 / 11 / 12
41.9% KP
16,344
10.5% share
12,835g
38 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
