Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 13 days ago
10 / 4 / 21
K / D / A
77.5%
Kill participation
994.5
Damage / min
15,826g
483.2 gold / min
21
11 placed · 4 cleared
229
7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZero#LoL
Sion · Top
4 / 10 / 6
52.6% KP
13,954
11.8% share
11,398g
156 CS · 4.8/m
pentaless#NA4
Maokai · Jungle
1 / 4 / 10
57.9% KP
27,127
22.9% share
14,045g
247 CS · 7.5/m
7Wylly7#NA1
Gangplank · Mid
6 / 7 / 4
52.6% KP
33,270
28.1% share
16,795g
286 CS · 8.7/m
tito el bambino#5359
Yunara · ADC
5 / 10 / 3
42.1% KP
28,808
24.3% share
15,721g
287 CS · 8.8/m
gautama b#NA1
Skarner · Support
3 / 9 / 8
57.9% KP
15,333
12.9% share
8,853g
29 CS · 0.9/m
Red side
VictoryTinFoilSlayer#NA1
Gnar · Top
5 / 4 / 17
55% KP
41,015
23.4% share
14,870g
278 CS · 8.5/m
040402#NA1
Ivern · Jungle
9 / 3 / 21
75% KP
13,953
8% share
14,669g
177 CS · 5.4/m
Blue#13545
Xerath · Mid
5 / 6 / 23
70% KP
41,571
23.8% share
14,336g
255 CS · 7.8/m
CHICKENORBUNNY#CLUCK
Swain · ADC
10 / 4 / 21
77.5% KP
32,571
18.6% share
15,826g
229 CS · 7/m
pwincess#ˇωˇ
Senna · Support
11 / 2 / 26
92.5% KP
45,798
26.2% share
13,331g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
