Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 11 days ago
12 / 3 / 19
K / D / A
63.3%
Kill participation
1,204.2
Damage / min
16,920g
514.8 gold / min
16
8 placed · 0 cleared
205
6.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat888#NA2
Yone · Top
6 / 8 / 7
34.2% KP
38,793
24.2% share
14,588g
277 CS · 8.4/m
Aeon#NA3
Lee Sin · Jungle
10 / 8 / 15
65.8% KP
41,833
26.1% share
17,303g
219 CS · 6.7/m
十THANOS十#GOD
Katarina · Mid
14 / 9 / 8
57.9% KP
37,622
23.5% share
15,410g
249 CS · 7.6/m
GLIDE GLIDE#SMURF
Kai'Sa · ADC
6 / 10 / 11
44.7% KP
29,329
18.3% share
14,920g
212 CS · 6.5/m
CRY NOW#NA1
Nautilus · Support
2 / 14 / 14
42.1% KP
12,769
8% share
8,884g
36 CS · 1.1/m
Red side
Victorymagnolia#2026
Lucian · Top
5 / 8 / 16
42.9% KP
33,341
20.4% share
15,234g
256 CS · 7.8/m
ttv Reportyi1#luna
Master Yi · Jungle
20 / 5 / 9
59.2% KP
29,674
18.2% share
18,607g
241 CS · 7.3/m
bradleyyy#0002
Irelia · Mid
7 / 12 / 15
44.9% KP
29,471
18.1% share
14,029g
234 CS · 7.1/m
CHICKENORBUNNY#CLUCK
Swain · ADC
12 / 3 / 19
63.3% KP
39,578
24.3% share
16,920g
205 CS · 6.2/m
mohawk#NA1
Teemo · Support
5 / 10 / 27
65.3% KP
31,010
19% share
11,333g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
