Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 11 days ago
6 / 4 / 16
K / D / A
57.9%
Kill participation
527.5
Damage / min
12,787g
436.7 gold / min
16
6 placed · 4 cleared
215
7.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDevuelvan texas#LANMX
Yorick · Top
7 / 2 / 4
28.9% KP
12,739
13.8% share
13,805g
244 CS · 8.3/m
Maguyusi#NA1
Lee Sin · Jungle
11 / 6 / 11
57.9% KP
24,682
26.7% share
15,524g
220 CS · 7.5/m
Earthborn#0000
Pantheon · Mid
14 / 4 / 8
57.9% KP
34,945
37.8% share
15,908g
247 CS · 8.4/m
CHICKENORBUNNY#CLUCK
Swain · ADC
6 / 4 / 16
57.9% KP
15,448
16.7% share
12,787g
215 CS · 7.3/m
MarzzOw#NA1
Sona · Support
0 / 2 / 28
73.7% KP
4,715
5.1% share
8,627g
18 CS · 0.6/m
Red side
Defeatbejjaniii#5821
Jayce · Top
5 / 5 / 6
61.1% KP
33,497
32.4% share
12,445g
246 CS · 8.4/m
Tainted Cup#000
Viego · Jungle
7 / 6 / 8
83.3% KP
16,702
16.1% share
14,252g
213 CS · 7.3/m
Note#NA3
Kassadin · Mid
2 / 7 / 5
38.9% KP
17,304
16.7% share
9,842g
187 CS · 6.4/m
ttv tewbone#sub
Draven · ADC
3 / 13 / 5
44.4% KP
17,623
17% share
12,453g
236 CS · 8.1/m
Season of Leaves#Fall
Lux · Support
1 / 7 / 13
77.8% KP
18,369
17.7% share
8,585g
69 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
