Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 11 days ago
3 / 9 / 16
K / D / A
70.4%
Kill participation
1,088.7
Damage / min
12,729g
403.5 gold / min
11
7 placed · 1 cleared
226
7.2 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatban malph#NA1
Quinn · Top
7 / 7 / 4
40.7% KP
32,137
23% share
12,636g
209 CS · 6.6/m
HC Apolo#REBEL
Lee Sin · Jungle
7 / 10 / 6
48.1% KP
21,351
15.3% share
13,835g
190 CS · 6/m
smurfeee#OSRS
Anivia · Mid
10 / 6 / 12
81.5% KP
42,743
30.6% share
15,949g
286 CS · 9.1/m
CHICKENORBUNNY#CLUCK
Swain · ADC
3 / 9 / 16
70.4% KP
34,350
24.6% share
12,729g
226 CS · 7.2/m
improving#12345
Rakan · Support
0 / 11 / 16
59.3% KP
8,961
6.4% share
8,668g
39 CS · 1.2/m
Red side
VictoryGSDFQWASD#NA1
Yorick · Top
6 / 6 / 9
34.9% KP
26,822
17.5% share
13,910g
240 CS · 7.6/m
Wocaoo#NA1
Sylas · Jungle
10 / 6 / 20
69.8% KP
26,875
17.5% share
14,963g
211 CS · 6.7/m
Devuelvan texas#LANMX
Pantheon · Mid
4 / 6 / 7
25.6% KP
21,536
14.1% share
10,306g
192 CS · 6.1/m
TL Yeon#7lol
Zeri · ADC
19 / 6 / 14
76.7% KP
64,496
42.1% share
23,616g
346 CS · 11/m
Isles#000
Shen · Support
4 / 3 / 30
79.1% KP
13,422
8.8% share
10,825g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
