Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 10 days ago
1 / 6 / 7
K / D / A
32%
Kill participation
535.8
Damage / min
11,776g
311.9 gold / min
32
6 placed · 6 cleared
262
6.9 CS / min
Objective control
5
Dragons
1
Baron
13
Towers
4
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblaberfish2#NA1
Sylas · Top
2 / 4 / 9
37.9% KP
20,481
16.5% share
15,756g
311 CS · 8.2/m
NAgurin#EU1
Jarvan IV · Jungle
4 / 3 / 14
62.1% KP
23,237
18.7% share
18,832g
359 CS · 9.5/m
PhyMini#NA1
Syndra · Mid
5 / 4 / 9
48.3% KP
33,133
26.7% share
16,473g
345 CS · 9.1/m
GLIDE GLIDE#SMURF
Zeri · ADC
9 / 6 / 10
65.5% KP
26,989
21.7% share
21,129g
340 CS · 9/m
ttv tewbone#sub
Lee Sin · Support
9 / 8 / 7
55.2% KP
20,269
16.3% share
13,537g
63 CS · 1.7/m
Red side
DefeatCHICKENORBUNNY#CLUCK
Swain · Top
1 / 6 / 7
32% KP
20,228
15.7% share
11,776g
262 CS · 6.9/m
fakelove#h626
Naafiri · Jungle
4 / 11 / 6
40% KP
15,890
12.3% share
14,892g
234 CS · 6.2/m
Trisend3#NA1
Orianna · Mid
0 / 1 / 10
40% KP
27,093
21% share
14,198g
338 CS · 9/m
Tactical0#NA1
Lucian · ADC
20 / 6 / 3
92% KP
54,046
41.8% share
26,228g
400 CS · 10.6/m
Season of Leaves#Fall
Yuumi · Support
0 / 5 / 22
88% KP
11,965
9.3% share
11,321g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
