Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 9 days ago
11 / 4 / 17
K / D / A
66.7%
Kill participation
989
Damage / min
14,751g
496.9 gold / min
18
7 placed · 3 cleared
206
6.9 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaxander#NA1
Viego · Top
4 / 2 / 0
26.7% KP
20,086
18.1% share
13,599g
280 CS · 9.4/m
NAgurin#EU1
Elise · Jungle
2 / 8 / 4
40% KP
25,139
22.6% share
12,445g
248 CS · 8.4/m
十THANOS十#GOD
Pantheon · Mid
4 / 11 / 5
60% KP
28,704
25.9% share
11,546g
182 CS · 6.1/m
ttv tewbone#sub
Draven · ADC
4 / 10 / 3
46.7% KP
31,465
28.3% share
14,127g
219 CS · 7.4/m
REDEMPTION#lmao
Alistar · Support
1 / 11 / 5
40% KP
5,622
5.1% share
7,652g
24 CS · 0.8/m
Red side
Victorykurfyou#NA2
Zilean · Top
4 / 2 / 18
52.4% KP
19,097
16% share
10,826g
209 CS · 7/m
LFT Sheiden#PHL1
Kindred · Jungle
18 / 4 / 11
69% KP
36,338
30.5% share
16,814g
206 CS · 6.9/m
Magnificano#Galio
Galio · Mid
9 / 3 / 17
61.9% KP
23,383
19.6% share
12,460g
208 CS · 7/m
CHICKENORBUNNY#CLUCK
Swain · ADC
11 / 4 / 17
66.7% KP
29,358
24.6% share
14,751g
206 CS · 6.9/m
Isles#000
Thresh · Support
0 / 2 / 31
73.8% KP
10,984
9.2% share
8,542g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
