Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 6 days ago
2 / 3 / 12
K / D / A
33.3%
Kill participation
364.7
Damage / min
11,901g
394.3 gold / min
27
10 placed · 5 cleared
212
7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSolarbacca#EUW10
Gangplank · Top
11 / 10 / 1
57.1% KP
32,542
27.8% share
13,501g
198 CS · 6.6/m
NAgurin#EU1
Lillia · Jungle
6 / 9 / 5
52.4% KP
30,980
26.5% share
13,703g
246 CS · 8.2/m
Dun#NA1
Syndra · Mid
2 / 9 / 9
52.4% KP
29,133
24.9% share
11,919g
183 CS · 6.1/m
Tempest#happy
Yasuo · ADC
1 / 7 / 5
28.6% KP
16,875
14.4% share
10,781g
251 CS · 8.3/m
Isles#000
Rell · Support
1 / 7 / 13
66.7% KP
7,573
6.5% share
8,031g
29 CS · 1/m
Red side
VictoryFudgecakey#5811
Ambessa · Top
2 / 6 / 14
38.1% KP
18,453
16.5% share
11,857g
212 CS · 7/m
LFT Sheiden#PHL1
Kindred · Jungle
21 / 3 / 11
76.2% KP
41,778
37.3% share
20,220g
242 CS · 8/m
十THANOS十#GOD
Locke · Mid
17 / 4 / 10
64.3% KP
35,415
31.6% share
17,738g
230 CS · 7.6/m
CHICKENORBUNNY#CLUCK
Swain · ADC
2 / 3 / 12
33.3% KP
11,007
9.8% share
11,901g
212 CS · 7/m
Breezyyy#NA1
Alistar · Support
0 / 5 / 22
52.4% KP
5,375
4.8% share
8,556g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
