Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 5 days ago
7 / 4 / 19
K / D / A
44.1%
Kill participation
871.8
Damage / min
19,029g
480.7 gold / min
20
12 placed · 7 cleared
284
7.2 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHatsune Neeko#NA1
Sett · Top
4 / 8 / 11
25.4% KP
20,869
9.7% share
16,179g
294 CS · 7.4/m
Anthony#ils
Quinn · Jungle
24 / 9 / 10
57.6% KP
52,365
24.4% share
21,554g
260 CS · 6.6/m
Peaked#Grag
Gragas · Mid
17 / 7 / 17
57.6% KP
63,949
29.8% share
18,719g
245 CS · 6.2/m
CHICKENORBUNNY#CLUCK
Swain · ADC
7 / 4 / 19
44.1% KP
34,510
16.1% share
19,029g
284 CS · 7.2/m
ttv tewbone#sub
Zyra · Support
7 / 14 / 21
47.5% KP
42,796
20% share
14,651g
105 CS · 2.7/m
Red side
Defeat知 我#CN1
Irelia · Top
7 / 7 / 9
38.1% KP
32,580
17.5% share
18,604g
383 CS · 9.7/m
Munchy Punchy#YAYYY
Jarvan IV · Jungle
3 / 13 / 20
54.8% KP
28,407
15.3% share
15,531g
233 CS · 5.9/m
drblorby#BLORB
Vex · Mid
9 / 11 / 8
40.5% KP
38,547
20.7% share
15,145g
244 CS · 6.2/m
binh yen noi dau#blong
Miss Fortune · ADC
23 / 11 / 9
76.2% KP
75,106
40.3% share
28,431g
358 CS · 9/m
REDEMPTION#lmao
Rakan · Support
0 / 17 / 29
69% KP
11,509
6.2% share
11,129g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
