Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 4 days ago
4 / 3 / 5
K / D / A
52.9%
Kill participation
658.1
Damage / min
11,117g
411.7 gold / min
8
5 placed · 1 cleared
218
8.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmuji#milk
Ahri · Top
3 / 12 / 3
35.3% KP
19,507
21.8% share
9,071g
192 CS · 7.1/m
Bad Apple#2nd
Kayn · Jungle
5 / 8 / 5
58.8% KP
24,336
27.2% share
12,293g
182 CS · 6.7/m
PhyMini#NA1
Yone · Mid
5 / 10 / 1
35.3% KP
26,197
29.2% share
11,689g
223 CS · 8.3/m
CHICKENORBUNNY#CLUCK
Swain · ADC
4 / 3 / 5
52.9% KP
17,769
19.8% share
11,117g
218 CS · 8.1/m
Rebopah#99999
Taric · Support
0 / 6 / 7
41.2% KP
1,823
2% share
6,291g
34 CS · 1.3/m
Red side
VictoryRhaastie#fan
Riven · Top
6 / 5 / 14
51.3% KP
26,843
21.9% share
11,931g
193 CS · 7.1/m
LFT Sheiden#PHL1
Kindred · Jungle
16 / 4 / 12
71.8% KP
39,940
32.6% share
17,055g
239 CS · 8.9/m
bejjaniii#5821
Locke · Mid
12 / 4 / 3
38.5% KP
25,617
20.9% share
13,589g
194 CS · 7.2/m
Minuilol#NA1
Tristana · ADC
4 / 2 / 8
30.8% KP
19,633
16% share
13,248g
245 CS · 9.1/m
Peaked#Grag
Janna · Support
1 / 2 / 26
69.2% KP
10,569
8.6% share
9,108g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
