Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 3 days ago
8 / 5 / 10
K / D / A
64.3%
Kill participation
835.3
Damage / min
15,214g
454.4 gold / min
27
11 placed · 5 cleared
258
7.7 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat知 我#CN1
Gwen · Top
3 / 9 / 12
53.6% KP
22,605
19.7% share
12,311g
226 CS · 6.7/m
handytaco#NA1
Wukong · Jungle
11 / 7 / 9
71.4% KP
22,569
19.7% share
16,518g
260 CS · 7.8/m
Pressurecooker0#NA1
Lissandra · Mid
1 / 7 / 14
53.6% KP
29,476
25.7% share
11,031g
222 CS · 6.6/m
CHICKENORBUNNY#CLUCK
Swain · ADC
8 / 5 / 10
64.3% KP
27,967
24.4% share
15,214g
258 CS · 7.7/m
ペイズ#ポ ポ
Neeko · Support
5 / 5 / 14
67.9% KP
12,123
10.6% share
9,889g
40 CS · 1.2/m
Red side
VictoryTopablo#2003
Sett · Top
8 / 6 / 10
54.5% KP
36,990
23.7% share
15,454g
247 CS · 7.4/m
too digit iq#NA1
Quinn · Jungle
10 / 7 / 13
69.7% KP
36,389
23.3% share
18,292g
248 CS · 7.4/m
Magnificano#Galio
Galio · Mid
6 / 4 / 20
78.8% KP
45,473
29.1% share
13,938g
239 CS · 7.1/m
Aitsuki Nakuru#藍月なくる
Akshan · ADC
9 / 5 / 9
54.5% KP
28,651
18.3% share
17,704g
283 CS · 8.5/m
YoojungHukiriLee#NA1
Poppy · Support
0 / 6 / 19
57.6% KP
8,763
5.6% share
8,845g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
