Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 3 days ago
7 / 2 / 12
K / D / A
61.3%
Kill participation
778.1
Damage / min
13,760g
525.2 gold / min
13
7 placed · 2 cleared
219
8.4 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryisamuel#0328
Anivia · Top
6 / 3 / 5
35.5% KP
14,239
15.6% share
11,031g
207 CS · 7.9/m
T0mio#NA1
Qiyana · Jungle
10 / 3 / 9
61.3% KP
22,959
25.1% share
15,376g
238 CS · 9.1/m
Toothbooth#NA1
Galio · Mid
5 / 2 / 9
45.2% KP
22,766
24.9% share
11,434g
206 CS · 7.9/m
CHICKENORBUNNY#CLUCK
Swain · ADC
7 / 2 / 12
61.3% KP
20,385
22.3% share
13,760g
219 CS · 8.4/m
GLIDE GLIDE#SMURF
Senna · Support
3 / 4 / 14
54.8% KP
11,049
12.1% share
9,065g
37 CS · 1.4/m
Red side
DefeatPeaked#Grag
Jayce · Top
2 / 3 / 2
28.6% KP
15,705
19.6% share
10,463g
230 CS · 8.8/m
NAgurin#EU1
Jarvan IV · Jungle
5 / 6 / 3
57.1% KP
16,174
20.1% share
12,424g
215 CS · 8.2/m
Gladiore#NA1
Fizz · Mid
3 / 11 / 4
50% KP
20,383
25.4% share
8,702g
135 CS · 5.2/m
kurfyou#NA2
Hwei · ADC
0 / 7 / 5
35.7% KP
19,856
24.7% share
9,557g
214 CS · 8.2/m
RexRequired#dino
Nautilus · Support
4 / 4 / 1
35.7% KP
8,201
10.2% share
8,352g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
