Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 2 days ago
2 / 3 / 13
K / D / A
41.7%
Kill participation
588.2
Damage / min
13,488g
439.8 gold / min
27
11 placed · 4 cleared
265
8.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAC Scholar#8200
Garen · Top
5 / 4 / 1
33.3% KP
21,972
18.9% share
12,884g
282 CS · 9.2/m
NAgurin#EU1
Elise · Jungle
3 / 8 / 3
33.3% KP
21,171
18.2% share
12,097g
229 CS · 7.5/m
PhyMini#NA1
Tristana · Mid
4 / 8 / 5
50% KP
22,816
19.6% share
12,769g
260 CS · 8.5/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
6 / 6 / 1
38.9% KP
35,970
30.9% share
13,013g
245 CS · 8/m
drblorby#BLORB
Morgana · Support
0 / 10 / 7
38.9% KP
14,625
12.5% share
7,686g
37 CS · 1.2/m
Red side
VictoryJack Sparrow#PTNGP
Gangplank · Top
6 / 4 / 8
38.9% KP
26,629
21.5% share
14,524g
289 CS · 9.4/m
LFT Sheiden#PHL1
Kha'Zix · Jungle
20 / 3 / 8
77.8% KP
43,172
34.9% share
17,078g
234 CS · 7.6/m
twtv tahenid#tahe
Nidalee · Mid
7 / 5 / 12
52.8% KP
23,191
18.8% share
13,726g
214 CS · 7/m
CHICKENORBUNNY#CLUCK
Swain · ADC
2 / 3 / 13
41.7% KP
18,038
14.6% share
13,488g
265 CS · 8.6/m
Ahj#Tiff
Nautilus · Support
1 / 3 / 20
58.3% KP
12,630
10.2% share
8,607g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
