Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 2 days ago
1 / 7 / 9
K / D / A
76.9%
Kill participation
707.9
Damage / min
7,951g
330.6 gold / min
10
5 placed · 1 cleared
157
6.5 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPsychopathic Top#NA1
Nasus · Top
5 / 1 / 4
30% KP
14,566
16% share
10,303g
168 CS · 7/m
clove#ttxn
Shaco · Jungle
3 / 2 / 10
43.3% KP
18,088
19.9% share
10,253g
178 CS · 7.4/m
cant type#1998
Riven · Mid
14 / 1 / 3
56.7% KP
23,434
25.7% share
16,857g
243 CS · 10.1/m
ttv tewbone#sub
Kalista · ADC
7 / 5 / 3
33.3% KP
28,963
31.8% share
13,411g
217 CS · 9/m
evergarden#1201
Braum · Support
1 / 4 / 12
43.3% KP
6,006
6.6% share
7,257g
15 CS · 0.6/m
Red side
DefeatBookiLol#OP1
Naafiri · Top
2 / 7 / 4
46.2% KP
19,883
27% share
7,533g
177 CS · 7.4/m
Parabellum#joséR
Graves · Jungle
8 / 9 / 2
76.9% KP
15,433
21% share
10,825g
146 CS · 6.1/m
Win Worlds#2000
Azir · Mid
2 / 3 / 3
38.5% KP
16,199
22% share
10,922g
264 CS · 11/m
CHICKENORBUNNY#CLUCK
Swain · ADC
1 / 7 / 9
76.9% KP
17,026
23.1% share
7,951g
157 CS · 6.5/m
KarasmaiGOD#171XO
Janna · Support
0 / 4 / 12
92.3% KP
5,065
6.9% share
5,935g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
