Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · Yesterday
3 / 7 / 13
K / D / A
50%
Kill participation
438.7
Damage / min
13,904g
387.7 gold / min
11
8 placed · 2 cleared
246
6.9 CS / min
Objective control
3
Dragons
3
Baron
12
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPENGUIN L#NA1
Heimerdinger · Top
9 / 4 / 8
47.2% KP
50,012
29% share
20,001g
323 CS · 9/m
LFT Sheiden#PHL1
Graves · Jungle
19 / 6 / 7
72.2% KP
54,519
31.6% share
23,761g
351 CS · 9.8/m
young#0000
Zoe · Mid
4 / 4 / 14
50% KP
34,429
20% share
13,908g
224 CS · 6.2/m
킹 콩#NA 1
Jhin · ADC
4 / 8 / 12
44.4% KP
24,424
14.2% share
14,325g
218 CS · 6.1/m
pwincess#ˇωˇ
Janna · Support
0 / 10 / 24
66.7% KP
8,888
5.2% share
10,941g
50 CS · 1.4/m
Red side
Defeat7Wylly7#NA1
Gangplank · Top
6 / 8 / 10
50% KP
36,299
32.3% share
19,364g
318 CS · 8.9/m
Aeon#NA3
Pantheon · Jungle
10 / 6 / 7
53.1% KP
22,203
19.8% share
15,733g
230 CS · 6.4/m
Dun#NA1
Orianna · Mid
9 / 6 / 11
62.5% KP
24,804
22.1% share
16,664g
327 CS · 9.1/m
CHICKENORBUNNY#CLUCK
Swain · ADC
3 / 7 / 13
50% KP
15,736
14% share
13,904g
246 CS · 6.9/m
MEECHOL#NA1
Bard · Support
4 / 9 / 17
65.6% KP
13,180
11.7% share
11,183g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
