Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · Yesterday
10 / 2 / 9
K / D / A
65.5%
Kill participation
787.4
Damage / min
12,861g
525.7 gold / min
10
5 placed · 1 cleared
175
7.2 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeobukseon#NA1
Shen · Top
5 / 5 / 6
37.9% KP
12,995
16.5% share
9,100g
138 CS · 5.6/m
litebluebic#3667
Lillia · Jungle
4 / 2 / 10
48.3% KP
17,201
21.8% share
11,821g
222 CS · 9.1/m
Ahj#Tiff
Yone · Mid
9 / 2 / 3
41.4% KP
22,352
28.4% share
13,875g
247 CS · 10.1/m
CHICKENORBUNNY#CLUCK
Swain · ADC
10 / 2 / 9
65.5% KP
19,264
24.5% share
12,861g
175 CS · 7.2/m
billie#angel
Janna · Support
1 / 4 / 14
51.7% KP
6,931
8.8% share
8,204g
20 CS · 0.8/m
Red side
Defeatxxzjjqdx#yyyyy
Rumble · Top
3 / 5 / 2
35.7% KP
26,685
30.8% share
9,489g
221 CS · 9/m
hide on crown#elias
Viego · Jungle
6 / 7 / 4
71.4% KP
15,464
17.8% share
12,382g
154 CS · 6.3/m
Turtle Server#lmfao
Aurora · Mid
3 / 6 / 4
50% KP
19,313
22.3% share
8,339g
170 CS · 6.9/m
GLIDE GLIDE#SMURF
Jinx · ADC
2 / 6 / 5
50% KP
15,395
17.8% share
10,428g
198 CS · 8.1/m
free xeirzo#L3000
Sona · Support
0 / 5 / 8
57.1% KP
9,863
11.4% share
6,088g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
