Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 19 hours ago
1 / 9 / 19
K / D / A
62.5%
Kill participation
180.6
Damage / min
8,359g
290.9 gold / min
78
36 placed · 14 cleared
33
1.1 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRhaastie#fan
Riven · Top
16 / 5 / 5
51.2% KP
32,202
29.9% share
16,649g
225 CS · 7.8/m
HUNCHO HECAKING#HECA
Zeri · Jungle
6 / 7 / 6
29.3% KP
16,926
15.7% share
14,257g
289 CS · 10.1/m
Zven#S16XD
Hwei · Mid
6 / 6 / 12
43.9% KP
23,155
21.5% share
12,515g
223 CS · 7.8/m
H1romiaya#19y
Yunara · ADC
13 / 6 / 6
46.3% KP
28,351
26.3% share
17,856g
284 CS · 9.9/m
OBSTINATUS#222
Leona · Support
0 / 8 / 18
43.9% KP
7,049
6.5% share
8,443g
26 CS · 0.9/m
Red side
Defeatjuicebox#AYAYA
Kennen · Top
8 / 6 / 6
43.8% KP
22,341
24.1% share
13,115g
229 CS · 8/m
Ninkey#300
Gwen · Jungle
15 / 6 / 6
65.6% KP
34,638
37.4% share
15,957g
234 CS · 8.1/m
brabro#bbbbb
Vayne · Mid
2 / 13 / 7
28.1% KP
14,242
15.4% share
9,603g
190 CS · 6.6/m
kurfyou#NA2
Jinx · ADC
6 / 8 / 12
56.3% KP
16,321
17.6% share
13,984g
225 CS · 7.8/m
CHICKENORBUNNY#CLUCK
Lulu · Support
1 / 9 / 19
62.5% KP
5,189
5.6% share
8,359g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
