Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 396 days ago
11 / 5 / 7
K / D / A
72%
Kill participation
903.8
Damage / min
10,836g
495.2 gold / min
14
2 placed · 2 cleared
134
6.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat친구란같이노는것#KR1
Renekton · Top
1 / 11 / 3
16% KP
17,534
20.6% share
7,430g
151 CS · 6.9/m
시작의 아이#0504
Sylas · Jungle
11 / 5 / 7
72% KP
19,778
23.2% share
10,836g
134 CS · 6.1/m
usa fiora OK#DRACO
Yone · Mid
3 / 11 / 3
24% KP
13,896
16.3% share
8,186g
111 CS · 5.1/m
광선 쏘 다 1#zypp
Vel'Koz · ADC
6 / 6 / 9
60% KP
21,926
25.8% share
8,871g
122 CS · 5.6/m
Stellar Moments#427
Pyke · Support
4 / 6 / 11
60% KP
11,939
14% share
7,585g
29 CS · 1.3/m
Red side
Victorynoganktop#KR2
Ambessa · Top
12 / 2 / 1
33.3% KP
27,871
26.9% share
14,192g
229 CS · 10.5/m
보라색 유저#4561
Morgana · Jungle
1 / 6 / 9
25.6% KP
7,832
7.6% share
7,903g
133 CS · 6.1/m
aileri#fan
Irelia · Mid
21 / 6 / 5
66.7% KP
44,949
43.4% share
16,853g
207 CS · 9.5/m
titi#iii
Ziggs · ADC
3 / 6 / 8
28.2% KP
16,568
16% share
8,097g
116 CS · 5.3/m
Like i promised#1127
Rakan · Support
2 / 5 / 11
33.3% KP
6,305
6.1% share
7,061g
34 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
