Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 394 days ago
5 / 2 / 10
K / D / A
45.5%
Kill participation
884.9
Damage / min
13,105g
474.5 gold / min
25
11 placed · 3 cleared
251
9.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat타락한 자의 눈 가렌#다르킨
Garen · Top
5 / 4 / 3
44.4% KP
19,265
26.7% share
12,303g
229 CS · 8.3/m
20250718부터 제대로 함#던병져신아
Rek'Sai · Jungle
5 / 3 / 3
44.4% KP
12,118
16.8% share
11,200g
179 CS · 6.5/m
guowangwenrou#0128
Galio · Mid
2 / 8 / 4
33.3% KP
12,678
17.5% share
8,550g
170 CS · 6.2/m
STITCH#0215
Corki · ADC
3 / 9 / 7
55.6% KP
17,258
23.9% share
10,285g
167 CS · 6/m
SIRIUSS#KR 1
Elise · Support
3 / 9 / 7
55.6% KP
10,948
15.1% share
7,566g
26 CS · 0.9/m
Red side
Victory뽀싱싱#상했음
Poppy · Top
4 / 5 / 6
30.3% KP
19,679
18.4% share
9,372g
161 CS · 5.8/m
dydidwdws#1231
Lee Sin · Jungle
6 / 2 / 11
51.5% KP
12,583
11.7% share
11,759g
199 CS · 7.2/m
시작의 아이#0504
Hwei · Mid
5 / 2 / 10
45.5% KP
24,438
22.8% share
13,105g
251 CS · 9.1/m
박 지 성#지 맨
Miss Fortune · ADC
16 / 5 / 13
87.9% KP
39,369
36.8% share
15,821g
231 CS · 8.4/m
こもれび#asd
Rell · Support
2 / 4 / 27
87.9% KP
11,034
10.3% share
9,036g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
