Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 394 days ago
9 / 6 / 17
K / D / A
52%
Kill participation
970.8
Damage / min
17,557g
501.4 gold / min
27
9 placed · 6 cleared
269
7.7 CS / min
Objective control
1
Dragons
2
Baron
12
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMaRin#Pro
Kennen · Top
9 / 12 / 14
46% KP
32,572
18.8% share
15,694g
225 CS · 6.4/m
nicksen#KR1
Zyra · Jungle
17 / 7 / 19
72% KP
45,882
26.5% share
21,110g
280 CS · 8/m
시작의 아이#0504
Yone · Mid
9 / 6 / 17
52% KP
33,993
19.7% share
17,557g
269 CS · 7.7/m
태기베어#KR2
Jhin · ADC
12 / 7 / 22
68% KP
39,173
22.7% share
17,813g
214 CS · 6.1/m
ills2#KR1
Leona · Support
3 / 12 / 35
76% KP
21,321
12.3% share
12,148g
26 CS · 0.7/m
Red side
DefeatHyoma Chigiri#2312
Ambessa · Top
20 / 7 / 3
52.3% KP
38,627
28% share
18,552g
290 CS · 8.3/m
2008 04 09#KR2
Talon · Jungle
7 / 12 / 11
40.9% KP
20,648
15% share
14,431g
205 CS · 5.9/m
모든일은같이#KR1
Lissandra · Mid
5 / 11 / 12
38.6% KP
29,958
21.7% share
14,466g
269 CS · 7.7/m
무슈캉#KR2
Ashe · ADC
10 / 10 / 7
38.6% KP
36,701
26.6% share
14,820g
224 CS · 6.4/m
guz1vjppr0kut3#2810
Rakan · Support
2 / 10 / 27
65.9% KP
11,898
8.6% share
10,844g
46 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
